The ship with a capsule collider. |
A preview of the VFX flame. |
The gizmos for the VFX flame.
|
The ship model with lighting and an unlit background. |
Although this is still an early stage into the tutorial, good progress has been made and I am remembering a lot of the processes involved for dealing with assets and the Inspector within Unity. I am aiming to complete all of the tutorials available before the course starts in October, so for now I will be pushing on with the Space Shooter.
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