20 October 2015
Inspiration/Motivation
As a little boost of inspiration I watched this breakdown video this morning, which features some tips for 3D animation:
15 October 2015
11 Seconds More Progress
Over the last few days I prioritised the feedback which was given to me during the last lecture as key points to improve on:
An environment has been created, although it is VERY simplistic and is yet to be textured. But it hopefully gives off a sense of the space between the two characters.
I've added a few more blocked steps to Rocket's animation and although I have continued to make Captain America step backwards - as suggested - I have not completely finished blocking his movement.
There's still obvious progress to be made to the character's performance, but I am very positive that this will be completed on time.
I've added a few more blocked steps to Rocket's animation and although I have continued to make Captain America step backwards - as suggested - I have not completely finished blocking his movement.
There's still obvious progress to be made to the character's performance, but I am very positive that this will be completed on time.
13 October 2015
11 Seconds of Progress
Over the last few days, I finally figured out what I want to do for my 11 Second Club animation. It is important for the performance of my characters to be relatable, so I started by filming myself acting out the situation in various ways until I found a method which worked for me.
After experimenting with the Rocket Raccoon and Captain America rigs that I found on the forums, I have started to block out the animation (bare in mind that I have not yet focused on blocking Captain's movement).
I presented my progress to my teachers during today's lecture, which resulted in some feedback for improvements:
After experimenting with the Rocket Raccoon and Captain America rigs that I found on the forums, I have started to block out the animation (bare in mind that I have not yet focused on blocking Captain's movement).
I presented my progress to my teachers during today's lecture, which resulted in some feedback for improvements:
- Build a location. A basic environment with simple flooring should work fine.
- Block out Captain America. He should continue to step backwards, even if Rocket stops moving forward.
- Alter Rocket's performance. When saying "kindness", Rocket's body should turn to break how linear the shot is.
- Improve overall performance. Add small movements (e.g. moving Rocket's ears and tail
- Avoid using unmotivated cuts. A variation of shots are not required as they will probably not add to the performance.
6 October 2015
Change of Plan...
Being so close to the end of September, I decided to hold off for the 11 Second Club's October competition. Unfortunately, both the September and October competitions provided us with audio tracks from two famous films, leaving little to the imagination. We have now been offered an alternative audio file with the following transcript:
Voice One: Voice One: "You stole it! I..."
Voice Two: "I thought you put it there!"
Voice One: "Why would I put it there?!?"
Voice Two: "Kindness?"
Voice One: "Kindness?! You stole it! He stole it!"
I am primarily fond of animating in 3D, so my first task is to find appropriate rigs to use: through the 11 Second Club forums, I found a bunch of rigs for Autodesk Maya that are free-to-use for personal and educational use.
Voice One: Voice One: "You stole it! I..."
Voice Two: "I thought you put it there!"
Voice One: "Why would I put it there?!?"
Voice Two: "Kindness?"
Voice One: "Kindness?! You stole it! He stole it!"
I am primarily fond of animating in 3D, so my first task is to find appropriate rigs to use: through the 11 Second Club forums, I found a bunch of rigs for Autodesk Maya that are free-to-use for personal and educational use.
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